Call for Papers
Apply Now With Games Design, Game Forms, and Toys of Industrial Culture
The GfDg—Gesellschaft für Designgeschichte (Society for the History of Design) invites you to participate in their Call for Papers for the competition Design für Spiel, Spaß, Spannung—Gestaltung von Artefakten zum spielerischen Handeln (Design for play, fun, excitement—designing artifacts for playful action).
Design—understood as conception, shape and color, choice of materials as well as image and movement design—represents a significant factor in the development of games and toys. One thinks, for example, of the so-called Bauhaus chess, the designs by Renate Müller for the Volkseigener Betrieb Therapeutisches Spielzeug in Sonneberg, the plywood elephant by Charles and Ray Eames, Nintendo’s Super Mario, or Barbie. Against this background, it is surprising that the history of design has so far only selectively dealt with games, their contexts and objects. After all, design has often led to groundbreaking innovations in the games market: in conception, in the reflection of social and technical contexts, in the adaptation to the needs of the game, in the development of the game itself, and technical contexts, the adaptation to different cognitive and physical abilities, the formal nature, with regard to the designed narratives and the use of technology.
This Call for Papers asks for contributions dedicated to the design of games, game forms, and toys of industrial culture. In addition, a special focus will be on digital games up to the year 2000. Please send your abstract of up to 3,500 characters, a short biography of up to 800 characters, and your contact information by March 30th, 2022.
Design für Spiel, Spaß, Spannung—Gestaltung von Artefakten zum spielerischen Handeln (Design for Play, Fun, Excitement—Designing Artifacts for Playful Action) is the title of the GfDg Annual Conference 2022. On the GfDg website you will find the call for papers and also the key visual for the event.
The annual conference of the GfDg will take place on July 1st and 2nd, 2022 in the Haus der Wirtschaft of the IHK Nuremberg where the winners of the competition will be showcased with their work. The deadline for the Call for Papers is March 30th, 2022.
Call for Papers
Deadline: March, 30th, 2022
Participate by sending an email
Design für Spiel, Spaß, Spannung—Gestaltung von Artefakten zum spielerischen Handeln
July 1st and 2nd, 2022